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Science Museum Space Exploration

Transforming 
Tomorrow

AI-Powered 3D Asset Solutions

With our AI service packages, we bring the latest in artificial intelligence to gaming and beyond, driving innovation across sectors.

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Abstract Sphere
Smarter

AI-driven workflows optimize every step, ensuring efficiency and precision in asset creation.

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Faster

Accelerated production with AI automation, reducing turnaround time without compromising quality.

Morphing Shape
Superior

Cutting-edge technology delivers high-fidelity, game-ready assets with unmatched realism and performance.

ADDONS

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  • Seamlessly integrate your assets into Unity, Unreal Engine, or custom pipelines, ensuring compatibility and performance optimization.

  • Enhance immersion with highly optimized assets built for VR and AR platforms, maintaining quality while maximizing performance.

  • Get bespoke concept art tailored to your vision, designed to bring your game environments, characters, and props to life.

  • Receive NFT-ready and game-compatible assets, optimized for blockchain gaming, metaverse projects, and interactive experiences.

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From Indie to AAA

Xkit For Every Studio

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Nano Qube

Indie developers and mobile games requiring low-poly assets.

  • Low-poly, basic assets

  • Small props, basic weapons

  • Standard PBR textures

  • Revisions up to 3

  • 2–4 weeks/asset

  • Standard format (FBX, OBJ, Unity/Unreal-ready

starting from

$199/asset
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Mega Qube

Mid-tier studios needing refined and polished assets.

  • Low-poly, basic assets

  • Small props, basic weapons

  • Standard PBR textures

  • Revisions up to 3

  • 4-6 weeks/asset

  • Standard format (FBX, OBJ, Unity/Unreal-ready

starting from

$699/asset
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Giga Qube

AAA studios and cinematic-quality productions.

  • Low-poly, basic assets

  • Small props, basic weapons

  • Standard PBR textures

  • Revisions up to 3

  • 6+ weeks/asset

  • Standard format (FBX, OBJ, Unity/Unreal-ready

starting from

$3500/month

starting from

$1999/asset
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Ultra Qube

Fully custom-built solutions for studios with specific needs.

  • Low-poly, basic assets

  • Small props, basic weapons

  • Standard PBR textures

  • Revisions up to 3

  • Based on project scope

  • Standard format (FBX, OBJ, Unity/Unreal-ready

Custom Quote
  • How do I get started with XKit?
    Reach out via our Contact Form, email us at info@xqubestudio.com, or call us at +43 650 5207329 to discuss your project requirements. If you prefer a more direct approach, you can also book a free consultancy call here.
  • What makes XQube Studio different?
    Speed & Scalability: The XQube Pipeline ensures rapid turnaround without compromising quality. Art-Tech Fusion: We combine artistic creativity with powerful tools like Blender, ZBrush, and proprietary AI-assisted workflows. Transparency & Communication: No hidden fees, full ownership of all deliverables, and clear communication with structured updates and milestone reviews.
  • What is XKit?
    XKit is XQube Studio's AI-powered 3D game art solution, delivering high-quality, game-ready art for studios of all sizes, from indie developers to AAA studios.
  • We are the service packages of XKit?
    We offer four service tiers: Nano Qube – Low-poly, basic assets for indie games. Mega Qube – Mid-tier assets for polished environments. Giga Qube – AAA-quality assets with high complexity. Ultra Qube – Fully custom-built assets for complex projects.
  • Which specialize dedicated Resources I can hire?
    We offer: 3D Artists – $3500+/month Animators – $4000+/month Technical Artists – $4500+/month
  • What are the supported game art and platforms?
    XKit game art includes: Environments Props (small, medium, large) Hard surface models (vehicles, weapons, machinery) Supported platforms: PC Consoles VR (Meta Quest, HTC Vive, Pico)
  • What is your art pipeline and workflow?
    Our pipeline includes: Concept Design – Early sketches and mockups Modeling – High and low-poly creation Texturing – PBR workflows for enhanced realism Rigging & Animation – If applicable Engine Integration – Final implementation and testing Feedback is integrated at each stage through: Test renders at key milestones Client review sessions Final adjustment phase before delivery
  • How many revision you do provide?
    Nano Qube – Up to 3 revisions (additional revisions charged hourly) Mega Qube – Up to 3 revisions (additional revisions charged hourly) Giga Qube – Up to 5 revisions Ultra Qube – Unlimited revisions based on project milestones
  • What's your asset delivery format?
    Assets are delivered in industry-standard formats (FBX, OBJ, PSD, PNG) with tailored files for engine integration (Unity, Unreal, etc.).
  • Who owns the assets? Do you include any NDA?
    Clients retain full ownership of the assets upon final payment. We also offer Non-Disclosure Agreements (NDAs) to protect project confidentiality.
  • Do you provide custom quotes for complex project
    For complex projects or long-term partnerships, contact us for a tailored proposal here.
  • What are the payment options for purchasing XKit assets?
    We accept payments primarily through bank transfer. At this time, we do not support payments via credit card, PayPal, or Stripe. Payment terms depend on the package you choose or the dedicated resource model. Flexible milestone-based payment plans are available upon request.
  • Do you provide discount for bulk order?
    Discounts are available for: 5+ assets – 10% off 10+ assets – 15% off 20+ assets – 20% off
  • AI-Powered 3D Game Art:
    XKit uses AI to automate and enhance the 3D game art creation process, including: Procedural generation – Create detailed textures and models faster Machine learning – Optimize UV unwrapping and mesh topology AI-driven QA – Automatically validate asset quality by checking texturing, UV mapping, polycount, and geometry accuracy Performance optimization – AI-based LOD generation, texture compression, dynamic object culling, and automated adjustments for better frame rates
  • Optimization for Game Engines:
    We use industry-best practices, including: LOD (Level of Detail) generation Texture compression Shader adjustments Efficient UV mapping for real-time rendering
  • Does XKit provide technical documentation and usage tutorials?
    Yes, we provide detailed technical documentation and usage guidelines for seamless integration and asset utilization.
  • Supported Rendering Pipelines:
    We support: Unity HDRP Unity URP Unreal Engine pipelines
  • Support for Indie Studios
    Yes, we provide scalable solutions to indie studios, from single assets to full game art production.
  • Can I hire resources for less than one month?
    Yes, resources can be hired on a short-term basis, but a minimum engagement of two weeks is required.
  • Can I switch packages or resources mid-project?
    Yes, you can switch between packages or adjust resources based on project requirements. Any cost adjustments will be communicated transparently.

Dedicated
Resources

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At XQUBE Studio, we provide industry-leading professionals to elevate your game development and cinematic projects. We ensure high-quality assets, animations, and visual effects tailored to your needs.

3D Artist
  • Hard surface modeling

  • High-poly and low-poly asset creation

  • UV mapping and texture baking

  • PBR texturing for realism

  • Retopology and LOD optimization

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starting from

$3500/month
Animator
  • Character and creature rigging

  • Motion capture cleanup & enhancement

  • Keyframe and procedural animation

  • Facial expressions and lip-syncing

  • Physics-based animations

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starting from

$4000/month
Technical Artist
  • Shader and material development

  • Game engine integration (Unity, Unreal)

  • Performance optimization for real-time rendering

  • Procedural asset generation

  • Scripting & tool development

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starting from

$4500/month
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