
We are
XQUBE
STUDIO
Our Workflow

At XQUBE Studio, we understand that every project is unique. That’s why we offer a variety of workflows tailored to meet your specific needs.

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High-to-Low Poly: From detailed high-poly sculpts to optimized low-poly assets, we use tools like ZBrush, Blender, and Maya to deliver high-quality, game-ready assets.
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Photogrammetry: For scanned data, we use RealityCapture to process raw data into detailed models, followed by cleanup, retopology, and texture refinement.
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Modular and Kitbashing: Ideal for scalable projects, we create modular assets and use libraries like Kitbash3D and Quixel Megascans to assemble high-quality environments.
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Hybrid: Combining our workflows with yours, we seamlessly integrate with your pipeline or fully adapt to meet your unique project requirements.
MEET THE TEAM
OUR TEAM MEMBERS

CEO
Tanvir Hossain Khan


✪ 12 Years Experience
Art Director
Md Al Wohid Firoz


✪ 10 Years Experience
Game Designer
Md. Fahim Shariar


✪ 05 Years Experience
Technical Team Lead
Abid Al Aqib


✪ 05 Years Experience
HIGH QUALITY ASSETS DELIVERED ON TIME
WHY XQUBE

Expert Team
Skilled team, with over 10+ years of industry experience, ensures your game assets are crafted with attention to detail.

State-of-the-Art Tools
Utilize the latest industry tools and technologies to produce high quality assets and visuals

AI-Powered Workflow
Our AI-Powered Workflow and Quality Control ensure efficiency and high quality at every stage.

Consistent Quality
We maintain strict quality control, ensuring every asset consistently meets high standards and delivers the visual excellence








